Modelling virtual cities
نویسندگان
چکیده
In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities such as pedestrians or car drivers. Since a complete mental model based on vision and image processing cannot be constructed in real time using purely geometrical information, higher levels of information are needed in a model of the virtual environment. For example, the autonomous actors of a virtual world would exploit the knowledge of the environment topology to navigate through it. In this article, we present a model of virtual urban environments using structures and information suitable for behavioural animations. Thanks to this knowledge, autonomous virtual actors can behave like pedestrians or car drivers in a complex city environment. A city modeler has been designed, using this model of urban environment, and enables complex urban environments for behavioural animation to be automatically produced.
منابع مشابه
On an alternative framework for building virtual cities: supporting urban contextual modelling on demand
For various purposes, virtual city applications have been developed around the globe to provide users with online resources and services over the Internet. Following our research on the Sheffield Urban Contextual Databank (SUCoD) project, this paper presents an alternative framework for building virtual cities, which goes beyond conventional static urban modelling. A three-tier system framework...
متن کاملVisual Communication in Urban Planning and Urban Design
This Case Study documents the current status of visual communication in urban design and planning. Visual communication is examined through discussion of standalone and network media, specifically concentrating on visualisation on the World Wide Web (WWW). First, we examine the use of Solid and Geometric Modelling for visualising urban planning and urban design. This report documents and compar...
متن کاملAutomatic Modelling, Generation And Visualisation Of Realistic 3D Virtual Cities For Mobile Navigation
This paper presents a comprehensive procedural 3D modelling solution called Virtual City Maker, which relies on scripting algorithms for automatic generation of photorealistic virtual urban content. This solution uses the combination of aerial images, terrestrial photographic input and 2D ground maps in conjunction with a user-friendly customized interface allowing for automatically and interac...
متن کاملProcedural City Layout Generation Based on Urban Land Use Models
Training and simulation applications in virtual worlds require significant amounts of urban environments. Procedural generation is an efficient way to create such models. Existing approaches for procedural modelling of cities aim at facilitating the work of urban planners and artists, but either require expert knowledge or external input data to generate results that resemble real-life cities, ...
متن کاملProcedural Modelling of Cities implemented as a Blender Plug - In Submitted in partial fulfilment of the requirements of the degree Bachelor of Arts ( Honours ) of Rhodes University
The task of procedurally generating a three dimensional model of a city has been approached in a number of different ways. This literature review aims to review the approaches taken. Particular attention is paid to the methods used by Parish and Muller in [8] as it forms the underlying basis for this research project. Issues surrounding the type and style of virtual city generation and its rela...
متن کامل